244 lines
8.5 KiB
Nix
244 lines
8.5 KiB
Nix
{
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lib,
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stdenv,
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jq,
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coreutils,
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udisks,
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util-linux,
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writeShellApplication,
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}:
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writeShellApplication
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{
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# Originally from: https://github.com/scawp/Steam-Deck.Mount-External-Drive/
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name = "auto-mount";
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runtimeInputs = [jq coreutils udisks util-linux toybox];
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text = ''
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set -euo pipefail
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# Originally from https://serverfault.com/a/767079
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# This script is called from our systemd unit file to mount or unmount
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# a USB drive.
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usage()
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{
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echo "Usage: $0 {add|remove} device_name (e.g. sdb1)"
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exit 1
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}
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if [[ $# -ne 2 ]]; then
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usage
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fi
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ACTION=$1
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DEVBASE=$2
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DEVICE="/dev/''${DEVBASE}"
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# Shared between this and the auto-mount script to ensure we're not double-triggering nor automounting while formatting
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# or vice-versa.
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MOUNT_LOCK="/home/lillian/lock/jupiter-automount-''${DEVBASE//\/_}.lock"
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# Obtain lock
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exec 9<>"$MOUNT_LOCK"
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if ! flock -n 9; then
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echo "$MOUNT_LOCK is active: ignoring action $ACTION"
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# Do not return a success exit code: it could end up putting the service in 'started' state without doing the mount
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# work (further start commands will be ignored after that)
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exit 1
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fi
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# Wait N seconds for steam
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wait_steam()
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{
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local i=0
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local wait=$1
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echo "Waiting up to $wait seconds for steam to load"
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while ! pgrep -x steamwebhelper &>/dev/null && (( i++ < wait )); do
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sleep 1
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done
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}
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send_steam_url()
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{
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local command
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command="$1"
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local arg
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arg="$2"
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local encoded
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encoded=$(urlencode "$arg")
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if pgrep -x "steam" > /dev/null; then
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# TODO use -ifrunning and check return value - if there was a steam process and it returns -1, the message wasn't sent
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# need to retry until either steam process is gone or -ifrunning returns 0, or timeout i guess
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systemd-run -M 1000@ --user --collect --wait sh -c "./.steam/root/ubuntu12_32/steam steam://''${command}/''${encoded@Q}"
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echo "Sent URL to steam: steam://''${command}/''${arg} (steam://''${command}/''${encoded})"
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else
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echo "Could not send steam URL steam://''${command}/''${arg} (steam://''${command}/''${encoded}) -- steam not running"
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fi
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}
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# From https://gist.github.com/HazCod/da9ec610c3d50ebff7dd5e7cac76de05
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urlencode()
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{
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[ -z "$1" ] || echo -n "$@" | hexdump -v -e '/1 "%02x"' | sed 's/\(..\)/%\1/g'
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}
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do_mount()
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{
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declare -i ret
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# NOTE: these values are ABI, since they are sent to the Steam client
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# shellcheck disable=SC2034
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readonly FSCK_ERROR=1
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# shellcheck disable=SC2034
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readonly MOUNT_ERROR=2
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# Get info for this drive: $ID_FS_LABEL, and $ID_FS_TYPE
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dev_json=$(lsblk -o PATH,LABEL,FSTYPE --json -- "$DEVICE" | jq '.blockdevices[0]')
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ID_FS_LABEL=$(jq -r '.label | select(type == "string")' <<< "$dev_json")
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ID_FS_TYPE=$(jq -r '.fstype | select(type == "string")' <<< "$dev_json")
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# Global mount options
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OPTS="rw,noatime"
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# File system type specific mount options
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#if [[ ''${ID_FS_TYPE} == "vfat" ]]; then
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# OPTS+=",users,gid=100,umask=000,shortname=mixed,utf8=1,flush"
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#fi
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case "''${ID_FS_TYPE}" in
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"ntfs")
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echo "FSType is NTFS"
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#Extra Opts don't seem necessary anymore? add if required
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#OPTS+=""
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;;
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"exfat")
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echo "FSType is exFat"
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#OPTS+=",users,gid=100,umask=000,shortname=mixed,utf8=1,flush"
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;;
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"btrfs")
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echo "FSType is btrfs"
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;;
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"ext4")
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echo "FSType is ext4"
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#exit 2
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;;
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*)
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echo "Error mounting ''${DEVICE}: unsupported fstype: ''${ID_FS_TYPE} - ''${dev_json}"
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rm "''${MOUNT_LOCK}"
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exit 2
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;;
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esac
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# Prior to talking to udisks, we need all udev hooks (we were started by one) to finish, so we know it has knowledge
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# of the drive. Our own rule starts us as a service with --no-block, so we can wait for rules to settle here
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# safely.
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#if ! udevadm settle; then
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# echo "Failed to wait for \`udevadm settle\`"
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# exit 1
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#fi
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# Ask udisks to auto-mount. This needs a version of udisks that supports the 'as-user' option.
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ret=0
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reply=$(busctl call --allow-interactive-authorization=false --expect-reply=true --json=short \
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org.freedesktop.UDisks2 \
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/org/freedesktop/UDisks2/block_devices/"''${DEVBASE}" \
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org.freedesktop.UDisks2.Filesystem \
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Mount 'a{sv}' 3 \
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as-user s lillian \
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auth.no_user_interaction b true \
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options s "$OPTS") || ret=$?
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if (( ret != 0 )); then
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send_steam_url "system/devicemountresult" "''${DEVBASE}/''${MOUNT_ERROR}"
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echo "Error mounting ''${DEVICE} (status = $ret)"
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exit 1
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fi
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# Expected reply is of the format
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# {"type":"s","data":["/run/media/lillian/home"]}
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mount_point=$(jq -r '.data[0] | select(type == "string")' <<< "$reply" || true)
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if [[ -z $mount_point ]]; then
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echo "Error when mounting ''${DEVICE}: udisks returned success but could not parse reply:"
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echo "---"$'\n'"$reply"$'\n'"---"
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exit 1
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fi
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if [[ ''${ID_FS_TYPE} == "exfat" ]]; then
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echo "exFat does not support symlinks, do not add library to Steam"
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exit 0
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fi
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# Create a symlink from /run/media to keep compatibility with apps
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# that use the older mount point (for SD cards only).
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case "''${DEVBASE}" in
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mmcblk0p*)
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if [[ -z "''${ID_FS_LABEL}" ]]; then
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old_mount_point="/run/media/''${DEVBASE}"
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else
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old_mount_point="/run/media/''${mount_point##*/}"
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fi
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if [[ ! -d "''${old_mount_point}" ]]; then
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rm -f -- "''${old_mount_point}"
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ln -s -- "''${mount_point}" "''${old_mount_point}"
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fi
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;;
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esac
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echo "**** Mounted ''${DEVICE} at ''${mount_point} ****"
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if [ -f "''${mount_point}/libraryfolder.vdf" ]; then
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send_steam_url "addlibraryfolder" "''${mount_point}"
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else
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#TODO check permissions are 1000 when creating new SteamLibrary
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mkdir -p "''${mount_point}/SteamLibrary"
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chown lillian:users "''${mount_point}/SteamLibrary"
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send_steam_url "addlibraryfolder" "''${mount_point}/SteamLibrary"
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fi
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}
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do_unmount()
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{
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local mount_point
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mount_point=$(findmnt -fno TARGET "''${DEVICE}" || true)
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if [[ -n $mount_point ]]; then
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# Remove symlink to the mount point that we're unmounting
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find /run/media -maxdepth 1 -xdev -type l -lname "''${mount_point}" -exec rm -- {} \;
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else
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# If we don't know the mount point then remove all broken symlinks
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find /run/media -maxdepth 1 -xdev -xtype l -exec rm -- {} \;
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fi
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}
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do_retrigger()
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{
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local mount_point
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mount_point=$(findmnt -fno TARGET "''${DEVICE}" || true)
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[[ -n $mount_point ]] || return 0
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# In retrigger mode, we want to wait a bit for steam as the common pattern is starting in parallel with a retrigger
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wait_steam 10
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# This is a truly gnarly way to ensure steam is ready for commands.
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# TODO literally anything else
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sleep 6
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send_steam_url "addlibraryfolder" "''${mount_point}"
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}
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case "''${ACTION}" in
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add)
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do_mount
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;;
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remove)
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do_unmount
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;;
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retrigger)
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do_retrigger
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;;
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*)
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usage
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;;
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esac
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'';
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}
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